We have a game build for WebGL, using WebAssembly.
Everything is working well, on all newer browsers (even Edge version 41).
The problem is when the game is played in Facebook Gameroom, all sounds stopped working.
We do not create a gameroom build, since gameroom can run WebGL content, and everything was ok up until several days ago.
We assume there was an update in Gameroom, but not sure.
Anyone else got this problem?