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I'm working on a game engine in C++ and am using Visual Stdio 17 for the project. And for the Music and SFX, I want to use FMOD

I'm having trouble finding the correct tutorial to set it up though. I have installed the FMOD Studio API, but now need to know where do I put in the FMOD libraries.

If someone could help me or point me to the correct tutorial, it'd be nice.

1 Answers1

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FMOD setup in XCODE and Visual Studio

Also, here's a tutorial I found helpful for setting up a basic Audio Engine using FMOD.

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