I'm trying to create a roguelike in the vein of Rogue Legacy, but I need to know how to not have enemies carry over from room to room. All enemies need to be idle and reset when you leave the room. I want to do this without changing the scene because that would be very memory intensive.
Here is an example: https://youtu.be/B5jL25HgSIs
Bonus points if you know how to lock cinemachine to the room that you are in.