At Devcon there were several mentions of the importance of mesh decimation to keep the frame rate up for AR/VR applications. Are the mesh decimation tools publicly available through the Forge API, or is there another tool that can take a .nwd file, process it, then upload it to Forge?
We have a very large model in Navisworks that simply seems to be hitting limits in webgl when converted for the viewer. With the full model Chrome hits a 4GB limit for a single page. We have hidden sections of it in Navisworks to cut it down, but we still have issues where it takes a long time to load, and some parts of the model simply never render at all, leaving gaps in the model. Firefox doesn't have the 4GB limit, but uses more memory for the same model, and has more gaps in the model when it stops.
It is an overly detailed model, but finding and stripping out thousands of small items at the bottom of the model tree is very time consuming, so any automated process to remove small details will be very useful.