So i just wanted to make a generator that generates a random value every 10 seconds. And instead it generates a random value every frame after 10 seconds of waiting. Please correct me.
var imgs = [];
var a = 0
function randomizea() {
a = int(random(5));
}
function setup() {
createCanvas(1400, 850);
// for (var i=0; i<5; i++) {
// imgs[i] = loadImage("data/img"+i+".png");
// }
}
function draw() {
background(150, 100, 150);
setInterval(randomizea, 1000);
// image(imgs[a], 0, 0);
text(a, 0, 50);
}