Google's WebGL Globe allow placing markes at a specific lat long. But how can we get the lat long value of point currently at front or at center of screen. May be using camera position or rotation value.
We can use below code to find position on globe from lat long values:
var phi = (90 - lat) * Math.PI / 180;
var theta = (180 - lng) * Math.PI / 180;
point.position.x = 200 * Math.sin(phi) * Math.cos(theta);
point.position.y = 200 * Math.cos(phi);
point.position.z = 200 * Math.sin(phi) * Math.sin(theta);