I am new to QT, and I am having difficulty using a function that has arguments in a QT-designer generated GUI. How do you tie a button to a function that has arguments? I can get the button to work with a print "hello world" function. Functions with arguments result in a boolean "False" when I click the button.
import GUITESTFUNCS
self.pushButton.clicked.connect(GUITESTFUNCS.display)
The function I import for my GUI button to use is...
#practice functions for GUITEST
a = 8
def display(a):
print(str(a))