I am drawing huge box of length 20 meters width 0.5 meters and height 0.5 meters which is 2 meters away from the origin.
Box rendered properly without any issues. However box look smaller and seems to be spread across less length compared to actual length. Upon moving the device camera, box also moves in the direction of camera. Upon coming back to origin position, again box looks smaller. Any leads why this happens with ARKit screen rendering. Can any fix be applied to resolve this issue?
let node = SCNNode()
node.geometry = SCNBox(width: 0.5, height: 0.5, length: 20.0, chamferRadius: 0.01)