-1

I've been working on my Swift Playgrounds entry for WWDC 2018, and I've been wondering, is there a rule against using external APIs/SDKs? I've been trying to import music into the playground through some kind of MPMediaPicker, but that hasn't been working. Every time I try, I get a blank white screen. So, I was considering using some kind of SDK from Soundcloud or Spotify instead to let users import their own music. Is this allowed? If this isn't allowed, why would an MPMediaPicker not work in Swift Playgrounds?

rmaddy
  • 314,917
  • 42
  • 532
  • 579
Dowland Aiello
  • 440
  • 8
  • 18
  • Note that the requirements for the WWDC scholarship submission change every year. – Martin R Jan 07 '18 at 21:05
  • 3
    This question is off-topic because it is about a third party's contest rules, not a coding issue. Please see [Why we're not customer support for \[your favorite company\]?](http://meta.stackoverflow.com/q/255745) – jscs Jan 07 '18 at 21:12

1 Answers1

1

Last I checked, it was a requirement by Apple that you had to own all the content on your playground.

Although the requirements for WWDC Scholarships change every year, you might find last years WWDC Scholarship Terms and Conditions helpful.

Sam
  • 649
  • 5
  • 13