I'm trying to get notified when UIScrollView
is pinch zoomed out beyond its minimum zoom limit and is about to animate back, but I'm finding it very difficult. Is there a way I can do this with delegate
methods alone or do I need to override UIScrollView's
touch handling?
4 Answers
Use scrollViewDidZoom:
and check if scrollView.zoomBouncing == YES
. Then use zoomScale
to determine which direction the view is bouncing.
- (void)scrollViewDidZoom:(UIScrollView *)scrollView {
if (scrollView.zoomBouncing) {
if (scrollView.zoomScale == scrollView.maximumZoomScale) {
NSLog(@"Bouncing back from maximum zoom");
}
else
if (scrollView.zoomScale == scrollView.minimumZoomScale) {
NSLog(@"Bouncing back from minimum zoom");
}
}
}

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You can use UIScrollView's scrollViewDidZoom
delegate method to detect the moment it's about to animate back. You'll see scrollView.zoomScale
drop below scrollView.minimumZoomScale
while the view is being pinched. Then, as soon as the user releases their fingers, scrollViewDidZoom
will be called once again with scrollView.zoomScale == scrollView.minimumZoomScale
, but scrollView.zooming == NO
.
Capturing this moment is fine and all, but attempting to do anything to preempt the bounce-back-to-minimumZoomScale animation seems to have really odd side effects for me. :(

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what if I want to capture a zoomScale other than minimumZoomScale, like `if !scrollView.zooming && scrollView.zoomScale < 0.6 {do something} ` – osrl Dec 24 '14 at 22:59
In Swift 4.0:
func scrollViewDidZoom(_ scrollView: UIScrollView) {
if scrollView.zoomScale == scrollView.minimumZoomScale
{
print("zoomed out")
}
}
This will be called exactly when the user has finished zooming and the zoomScale is at its minimum possible value, i.e. when the scroll view is zoomed out completely.

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How can I detect the user pinching to zoom out, if they don't zoom out all the way? – Aug 25 '21 at 20:55
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@Daniel Springer that zoomScale attribute has all the info you need. It will be decreasing as they zoom out, so check to see if zoomScale has decreased without going all the way out (i.e. all the way to minimumZoomScale). If you still have issues ask the question and link it here, I can share an example of that – KhanKhuu Aug 26 '21 at 23:18
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In order to check if it decreased, need I save the previous value to a variable of my own? – Aug 26 '21 at 23:48
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Yes exactly. There is nothing built into the scrollView that does this for you, so you would want to track it with your own variable. – KhanKhuu Aug 28 '21 at 02:31
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I did it with UIPinchGestureRecognizer
.
-(void)viewDidLoad{
UIPinchGestureRecognizer *gestureRecognizer =
[[[UIPinchGestureRecognizer alloc] initWithTarget:self
action:@selector(pinched:)]
autorelease];
gestureRecognizer.delegate=self;
[self.scrollView addGestureRecognizer:gestureRecognizer];
//your code
}
-(void)pinched:(UIPinchGestureRecognizer*)gestureRecognizer{
if(gestureRecognizer.state==UIGestureRecognizerStateEnded){
//pinch ended
NSLog(@"scale: %f",scrollView.zoomScale);
}
}
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer
shouldRecognizeSimultaneouslyWithGestureRecognizer:
(UIGestureRecognizer *)otherGestureRecognizer{
return YES;
}