I am maintaining a C# WPF application, and I want to add Windows Mixed Reality support to it.
Porting the app to UWP is probably not a very good idea, as the app supports a lot of other APIs that do not have their UWP variants. For example Oculus, OSVR and OpenVR(Vive) support. I do not have enough UWP experience to sure, though.
So, any idea if it's even possible to use Mixed Reality UWP APIs in a non-UWP application? Or perhaps porting middleware API to UWP is not so scary after all?