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I'm trying to convert a textured mesh (.3DS that I'm reading with Meshlab). I want to convert it to a 3D colored mesh (a an RGB color per vertex). For this, I'm saving it into a .ply extension. However, when I Open it, I don't find the RGB colors associated to each vertex. Is it possible to do this conversion ?

Jaaf
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1 Answers1

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In fact, what you described is an integrated plug-in in meshlab. Just try via cmd: Filters->Texture->Transfer:Texture to vertex color.

Curnane
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