I have an OpenGL Objective C App (based on a custom GLKViewController) without using storryboards (using xib files) and want to use the full resolution on the iPhoneX. How can I achieve this?
I tried overloading viewWillLayoutSubviews
and changing the origin of the view with no success.
Is it somehow possible to disable the safe area feature? I want to handle this in my OpenGL context.
I'm using launch images