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I have an OpenGL Objective C App (based on a custom GLKViewController) without using storryboards (using xib files) and want to use the full resolution on the iPhoneX. How can I achieve this?

enter image description here

I tried overloading viewWillLayoutSubviews and changing the origin of the view with no success.

Is it somehow possible to disable the safe area feature? I want to handle this in my OpenGL context.

I'm using launch images

enter image description here

Bastl
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  • FYI - the term "launchscreen images" is confusing. iOS either uses a "launch screen file (storyboard)" or it uses "launch images". – rmaddy Dec 11 '17 at 22:31
  • You should update your question with a clear description of the actual issue you are having. Perhaps a screenshot showing your problem. – rmaddy Dec 11 '17 at 22:31
  • I updated my question – Bastl Dec 11 '17 at 22:37

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