There are a few different problems in your code:
- You display the alert only once, regardless of what's happening with the timer.
- The code that reacts to the result of the alert in the timer always looks at the same initial result.
- Unfortunately, even if you move the
val result = alert1.showAndWait
inside of the timer's animation update event, JavaFX makes it illegal to call showAndWait
within such a routine.
The solution is to create an onHidden
event handler for alert1
, which reacts to it being closed. The button type used to close the dialog is then stored in alert1.result
, so you can use that to determine what action to take.
I've added a StringProperty
to assist with the changing of the label value. The following example should be a good starting point for what you want to achieve...
import scalafx.Includes._
import scalafx.animation.PauseTransition
import scalafx.application.JFXApp
import scalafx.application.JFXApp.PrimaryStage
import scalafx.beans.property.StringProperty
import scalafx.scene.Scene
import scalafx.scene.layout.VBox
import scalafx.scene.control.{Alert, ButtonType, Label}
import scalafx.scene.control.Alert.AlertType
import scalafx.util.Duration
object main extends JFXApp {
// String property for the text in myLabel.
val strProp = StringProperty("Some Text")
// Declare this so that it's accessible from timerA.onFinished.
val myLabel = new Label {
// Bind the text property to the value of strProp.
// When strProp's value changes, so does the label's text.
text <== strProp
}
stage = new PrimaryStage() {
scene = new Scene {
root = new VBox {
children = myLabel
}
}
}
// Custom buttons.
val ButtonTypeOne = new ButtonType("Change the text")
val ButtonTypeTwo = new ButtonType("No")
// Create the timer. This goes off after 5,000ms (5 seconds) - after play is called.
val timerA = new PauseTransition(Duration(5000))
// Alert dialog.
// Note: JavaFX forbids use of showAndWait within animation processing, so we must use
// an onHidden event instead.
val alert1 = new Alert(AlertType.Warning) {
initOwner(stage)
title = "Warning!!!"
headerText = "Header"
contentText = "Do you need to change the text?"
buttonTypes = Seq(ButtonTypeOne, ButtonTypeTwo, ButtonType.Cancel)
}
// React to the dialog being closed.
alert1.onHidden = {_ =>
alert1.result.value match {
// If button type one, change the property value.
// Note alert1.result.value is a JavaFX ButtonType, so use .delegate for the match.
case ButtonTypeOne.delegate => strProp.value = "Changed!"
// Otherwise, do nothing.
case _ =>
}
// Start the timer once more.
// This is going to be a very annoying app! ;-)
timerA.playFromStart()
}
// When the timer goes off, show the alert.
timerA.onFinished = {_ =>
alert1.show()
}
// Start the timer for the first time.
timerA.play
}