I want to analyze a user's input on an InkPresenter to a template.
Pseudo-xaml
<Canvas>
<Canvas ScaleTransform="to match parent size">
<Path Data="some line or bezier">
<InkPresenter>
So, essentially, what I need is to determine the actual points, relative to the top level Canvas that the Path drew on the screen. Also, I need to know directionality, i.e. did the start of the Stroke start near the start of the Path?
Perhaps it would be better to manually render the lines/curves instead of using the Path.Data?