I have been playing around with Google's AR-Core both in unity and android studio versions. Is there any way to replicate the AR experience using the front camera in android/unity sdk. After thorough research on arcore-android-sdk, I have found that the camera is internally evoked using the Tango library with the help of TangoCameraIntrinsics.
Is there any work around for this in arcore-android-sdk or arcore-unity-sdk. Any leads would be helpful. Thanks in advance.