I came across this question about the "pyramid of doom" in F#. The accepted answer there involves using Active Patterns, however my understanding is that it can also be solved using Computation Expressions.
How can I remove the "pyramid of doom" from this code using Computation Expressions?
match a.TryGetValue(key) with
| (true, v) -> v
| _ ->
match b.TryGetValue(key) with
| (true, v) -> v
| _ ->
match c.TryGetValue(key) with
| (true, v) -> v
| _ -> defaultValue