It seems I'm missing one thing somewhere as I'm not seeing any errors in the console but the animation doesn't seem to be running or my scene is too heavy that the animation runs before the model is actually loaded...anything I'm missing in my code?
import React from 'react';
import { asset, View, StyleSheet, Model, Animated } from 'react-vr';
const AnimatedModel = Animated.createAnimatedComponent(Model);
export default class Loral extends React.Component {
constructor(props) {
super(props);
this.state = {
satelliteTransX: new Animated.Value(3),
satelliteRotY: -45,
};
}
componentDidMount() {
this.state.satelliteTransX.setValue(3);
Animated.timing(
this.state.satelliteTransX,
{
toValue: 10,
duration: 1000,
delay: 1000
}
).start();
}
render() {
return (
<View>
<AnimatedModel
source={{
obj: asset('/Loral-1300Com-obj/Loral-1300Com-main.obj'),
mtl: asset('/Loral-1300Com-obj/Loral-1300Com-main.mtl')
}}
style={{
transform: [
{translate: [this.state.satelliteTransX, 0, -10]},
{ scale: 0.01 },
{ rotateX: 30},
{ rotateY: this.state.satelliteRotY }
]
}}
/>
</View>
);
}
};