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Is there a way to have/use/implement build configurations in zerobrane studio? I use corona and my current IDE is lua glider. Although the lua glider project has been dead for almost two years, I still use the IDE because it has build configurations. Is there anyway to have/achieve the same functionality in zerobrane studio?

To clarify, with glider's build configurations i can 1- auto insert code to the top of main.lua before build (example: isFreeVersion = false; OR isFreeVersion = true) 2- merge folders or copy contents from one folder into another before build (example: have two similar projects using common code; i put these code files in a common folder and copy its content to the project folder at build; that way i only edit these code files once)

Many thanks, Luay

  • Do you have details on how it's configured? This is most certainly possible, but I wonder if a couple of event callbacks can be added to simplify the process. – Paul Kulchenko Nov 16 '17 at 19:12
  • @PaulKulchenko: unfortunately, I don't. LuaGlider is based on Netbeans, so i'm guessing it is either in the default editor or a plugin. I'm happy to provide further details if you tell me what I should look for. Thanks – Luay.Kanaan Nov 19 '17 at 00:39
  • I don't mean how it's implemented; I mean how you configure it as the user. I couldn't find any details in their documentation. – Paul Kulchenko Nov 19 '17 at 06:19

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