I am attempting to build a project that allows users to build a flow network and then solve for the maximum flow of the network using Unity. I thought that a graph drawing library would already exist but I'm unable to find it.
As I am relatively new to Unity, my questions are:
Is there a library for drawing weighted, directional graphs in Unity?
If such a library doesn't exist, can anyone recommend some useful tutorials that deal with drawing simple 2d structures (nodes and edges of a graph) in Unity?