I'm trying to call a C++ dll function in C#. The function has a struct as a parameter and I have a problem with the variable aby_data[8]. I defined the unsigned char[] as a byte[], the program doesn't crash but I don't receive any data.
Struct C++
typedef struct st_canmsg
{
long l_id;
unsigned char by_len;
unsigned char by_msg_lost;
unsigned char by_extended;
unsigned char by_remote;
unsigned char aby_data[8];
unsigned long ul_tstamp;
} CMSG;
Conversion to C#
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct CMSG
{
public Int32 l_id;
public byte by_len;
public byte by_msg_lost;
public byte by_extended;
public byte by_remote;
public byte aby_data[];
public UInt32 ul_tstamp;
};
CMSG t_CANMsg[] = new CMSG[1];
t_CANMsg[0].aby_data = new byte[8];
t_CANMsg[0].aby_data[0] = 01;
t_CANMsg[0].aby_data[1] = 02;
t_CANMsg[0].aby_data[2] = 03;
t_CANMsg[0].aby_data[3] = 04;
t_CANMsg[0].aby_data[4] = 05;
t_CANMsg[0].aby_data[5] = 06;
t_CANMsg[0].aby_data[6] = 07;
t_CANMsg[0].aby_data[7] = 08;
l_retval = canSend(handle, out t_CANMsg[0], out len);