0

In initialize functions on my widgets i have:

Connect(wxEVT_TEXT_ENTER, wxCommandEventHandler(MyTextCtrl::EnterClick));

next I have

void MyTextCtrl::EnterClick(wxCommandEvent &event)
{ wxPrintf(wxT("enter\n"));}

trouble is with signal. the string is putting to console but on editor not working enter. How using specyfic key and no deleting it signal?

I would using key (making some procedure) but i would normal using it deeper

Janek Dafe
  • 21
  • 1

1 Answers1

0

You use

event.Skip();

on the end of functions, nothing more