Is it possible to use Vertex Array Objects on Raspberry Pi? Can I load it as extension?
Asked
Active
Viewed 140 times
1

Nicol Bolas
- 449,505
- 63
- 781
- 982

diego.martinez
- 1,051
- 2
- 11
- 25
-
1What do `eglinfo` & `glxinfo` say? – genpfault Oct 31 '17 at 15:57
1 Answers
3
According to the the eginfo here:
The Raspberry Pi supports OpenGL ES 2.0 with the following extensions:
GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture GL_OES_texture_npot GL_OES_depth24 GL_OES_vertex_half_float GL_OES_EGL_image GL_OES_EGL_image_external GL_EXT_discard_framebuffer GL_OES_rgb8_rgba8 GL_OES_depth32 GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_APPLE_rgb_422 GL_EXT_debug_marker
"Nominal" OpenGL ES 2.0 doesn't support Vertex Array Objects. The extension that provides support for it is OES_vertex_array_object, which isn't in this list. So, no, you can't use them on Raspberry Pi.

MuertoExcobito
- 9,741
- 2
- 37
- 78