the goal is make an ios app with this features:
-download a source code file as a text and compile or interpret at runtime
-this Plain Text source code needs to capable of UI Manipulation , Os and Hardware functionality access. i have done the exact same thing in Android Using Beanshell.
(sorry for bad english)
i have done my researches and checked a lot of libraries like Clang and objc-eval (see Convert/compile a string into executable code in Objective-C) they had no use in my scenario .
now i attempt to do something that may not meet the features but, it can be the start point of a cool project.
i want to use beanshell in objective-c project using the j2objc googles java compiler. see https://github.com/google/j2objc
the j2obj Hello world sample project works fine, but i need to include the beanShell Jar file to the project. the j2obj is a source compiler and cant compile binary files , so i had no luck with attaching beanshell source to java environment path.
the odd thing is in Java environmet Path , all files are .h files , not a .java file , nor .jar.
the question is:
-How can I include beanshell .jar file to my project , so the J2objc can compile It , and after that i use beanShell in run time?
-any opinion about the project or any way to actually do this project will be appreciated.
===== EDIT 1
i think its start to make sense for me now. i tired to run this terminal command:
/usr/local/j2objc-2.0.5/j2objc /usr/local/j2objc-2.0.5/frameworks/bsh.jar
and the result is full of " cannot find symbol " errors. it seems the j2obj cant compile the beanshell library at all.
i dont know if im in a right direction or not. just tryng to share the progress here