My goal is to read a XLSX file and use this to generate objects in Unity3D. However this app is for a hololens. It is possible to let the game ask the user to select a file which it should import (at runtime)? like how a regular windows forms app opens an explorer window and lets you browse for a file.
so, just to clarify, what i DONT want is to import the XLSX file as an asset before building the app (because the game shouldn't be limited to just use that file!).
Let me know if the question isn't detailed enough, I'll try to specify it more if needed.