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How to convert vertex attributes' data type from float to half in GLSL with OpenGL ES 3.0?

genpfault
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Qi Jiang
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    Possible duplicate of [GLSL Half (floating point) attribute type](https://stackoverflow.com/questions/44595137/glsl-half-floating-point-attribute-type) – LJᛃ Oct 19 '17 at 12:03
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    Added a better OpenGL ES answer to the above; the existing desktop answers would have been incorrect. – solidpixel Oct 19 '17 at 15:41

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