I am trying to enable WebGL 2.0 in my google Chrome browser but unsuccessful. If any of you have faced such issue and have a solution, please share it. It would be a great help!
Before posting it here, I had spent decent time on web to fix the issue. But nothing had worked out.
(I) Here is what I've ALREADY tried.
- Use hardware acceleration in chrome://settings
- Enabled WEBGL 2.0 in chrome://flags
- Enabled WebGL Draft Extensions in chrome://flags
- Override software render list in chrome://flags
- Finally tried uninstalled and reinstalled chrome browser
(II) About Chrome version and Other details:
- My Chrome browser version is 61.0.3163.100 (Official Build) (64-bit)
- I am running Chrome browser in a Windows 10 64 bit DELL laptop.
- Webgl 2.0 works without any issues in Mozilla firefox browser in the same machine.
I checked www.webglreport.com to check WebGL 2.0 support for my browser. The following message is displayed there.
"This browser supports WebGL 2, but it is disabled or unavailable. Sometimes this is the result of older video drivers being rejected by the browser. Try updating your video drivers if possible."
- Webgl 1.0 works fine without any issues in the same machine.
- My GL_RENDERER is "ANGLE (Intel(R) HD Graphics 530 Direct3D9Ex vs_3_0 ps_3_0)" & GL_VERSION is OpenGL ES 2.0. for chrome
as seen from chrome://gpu - I've AMD graphics card in my machine (Amd Firepro W5130M) I am unable to make my Chrome browser use this graphics card. It always uses the inbuilt Intel card described in the above step.
- I made sure that, both my graphic cards are not black listed and they are upto date.
What other option are out there to enable webgl 2.0 from chrome browser settings? I am desperate. Any help is much appreciated.
Thanks in Advance.