I want to implement Area Light Exact like below link http://blog.selfshadow.com/sandbox/ltc.html Using directx-9 how I should start.
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Solution Please – Parwez Akhtar Oct 09 '17 at 12:04
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That shader won't work in DirectX cause it's written in GLSL. First learn HLSL and try to convert it to HLSL. You will have to make some changes though – Asesh Oct 10 '17 at 03:54
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I converted and few changes in code but still enable to get the same – Parwez Akhtar Oct 11 '17 at 06:21
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So how are we supposed to know the changes you made? What's your output right now? – Asesh Oct 11 '17 at 10:21
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I implemented spherical area light today so now i m going for rectangular area light if any issue i will defiantly post – Parwez Akhtar Oct 12 '17 at 04:42