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I am making a simple 2d game similar to zelda in c# for practice and to get some insight into C#, and just because i want to try a bunch of different things.

I have enough of the game running to actually play, but i was wondering if i was doing everything in the cleanest manner possible.

Currently i only have a picturebox in my form and display the contents of the game which refreshes on a clock with an interval of 20ms.

What I am wondering is if a picture box is the best way of displaying my content or if there is something cleaner, or better to be using instead?

I havent had any problems but i dont know what other options are available and i dont want any default form buttons in my project as i would prefer to create them myself.

If i can get any extra advice for making a simple 2d game that would be great, been making it almost exclusively offline without any tuts just on what i know from the courses i did last year so it has been a very insightful journey!

  • I would use a Panel, but with no particular justification. –  Oct 09 '17 at 09:48
  • Is there any difference or reason for that? i was just watching a tutorial where the guy was using a panel, just wondered what the difference is, he also showed he used threading instead of a clock for his graphics which looked alot cleaner – Coder_Krook Oct 10 '17 at 01:17

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