I am working on a Xamarin IOS project and just created a .png file that I want to display in the app. When I add the image to the Resources folder the app no longer builds and displays the following error:
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.iOS.Common.targets(3,3): Error: System.IO.FileNotFoundException: /Users/davidshepard/Projects/NewEPA/NewEPA/obj/iPhoneSimulator/Debug/device-builds/ipad6.12-11.0/optimized/Pres0.png does not exist File name: '/Users/davidshepard/Projects/NewEPA/NewEPA/obj/iPhoneSimulator/Debug/device-builds/ipad6.12-11.0/optimized/Pres0.png' at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, System.Boolean overwrite) [0x00193] in /Users/builder/data/lanes/4992/mono-mac-sdk/external/bockbuild/builds/mono-x64/mcs/class/corlib/System.IO/File.cs:111 at Xamarin.MacDev.Tasks.SmartCopyTaskBase.CopyFile (System.String source, System.String target, System.String targetItemSpec) [0x00030] in <3718405664a748fa8803db38a9584ea4>:0 at Xamarin.MacDev.Tasks.SmartCopyTaskBase.Execute () [0x0013d] in <3718405664a748fa8803db38a9584ea4>:0 (NewEPA)
I verified that the file was being added to the .csproj file and I still get this error even when I do reference this image anywhere in my code other than the .csproj
Another interesting piece of information is that Images that I added before upgrading to the newest version of Xamarin.IOS and Visual Studio for Mac 2017 work just fine even if I remove and readd the m to the project.
Any suggestions as to how I can resolve this issue would be greatly appreciated!
Additional Info: iPad only app. IOS 11.