I am trying to make an embedded system that is basically a graphical app running on Raspberry Pi with a touchscreen. It seems that Wayland is the best choice, but the documentation for it is lacking at best and uncomprehensible, outdated and awful at worst.
Therefore I'm asking here, how does one make the most basic implementation of Wayland that will allow me to just launch a single fullscreen app and basically draw and rotate a model?
I'm already familliar with OpenGL from using WebGL, so what I need the most is the Wayland part of things.