What I am trying to do:
I am trying to simulate a lighting effect shown in the dropbox video link below. It's an HVF-ii machine during a glaucoma test. After the initialization (yellow lights), the test begins, showing white lights around the crosshair of varying intensities. I have the light intensity level given in decibels. I am trying to convert this decibel value to a valid RGB value to display on a VR headset (FOVE VR HEADSET). The size of my stimuli (white dots in video) is .04mm^2. Is there anyway with this information to convert candelas to RGB value or decibels to RGB?
Formula described here converts decibel to apostilb.
3.14 apostilb = cd/m^2 (candelas per meteres squared)
The area I’m working with is .04m^2.
From the decibel values I can calculate candelas.
How do I convert from candelas to an rgb value?
Link of video of actual machine in action.
I’m trying to simulate this lighting effect in UNITY VR development. How can I convert from decibels (light intensity) to an RGB value.
Here is a video of an HVF-II machine during testing: