wxWidgets newbie here. Trying to compile an example code as a standalone program, and I'm sure that I had all the required static libs included
Here's the compilation log. I'm using CodeBlocks with mingw32
-------------- Build: Debug in wxRaw (compiler: GNU GCC Compiler)---------------
mingw32-g++.exe -Wall -pipe -mthreads -D__MINGW32__ -D__WXMSW__ -DwxUSE_UNICODE -g -D__WXDEBUG__ -IC:\wxWidgets\lib\gcc_lib\mswud -IC:\wxWidgets\include -c C:\Users\user\Documents\CodeBlocks\wxRaw\MainApp.cpp -o obj\Debug\MainApp.o
mingw32-g++.exe -LC:\wxWidgets\lib\gcc_lib -o bin\Debug\wxRaw.exe obj\Debug\MainApp.o -lwxbase30ud -lwxmsw30ud_core -lwxbase30ud_net -lwxbase30ud_xml -mwindows
Output file is bin\Debug\wxRaw.exe with size 1.43 MB
Process terminated with status 0 (0 minute(s), 6 second(s))
0 error(s), 0 warning(s) (0 minute(s), 6 second(s))
But still, the program still nags me for wxbase30ud_gcc492TDM.dll
. Anyone has any idea?