coding xamarin form project and also using pcl storage. have problem with saving image or file on device all examples i found show how to save stream of byte array into file but non of them show how to turn convert image into usable format for saving.
var webImage = new Image();
webImage.Source = new UriImageSource
{
CachingEnabled = false,
Uri = new Uri("http://server.com/image.jpg"),
};
byte[] image = ????(what i need)????(webImage.Source);
// get hold of the file system
IFolder folder = rootFolder ?? FileSystem.Current.LocalStorage;
// create a file, overwriting any existing file
IFile file = await folder.CreateFileAsync(fileName, CreationCollisionOption.ReplaceExisting);
// populate the file with image data
using (System.IO.Stream stream = await file.OpenAsync(FileAccess.ReadAndWrite))
{
stream.Write(image, 0, image.Length);
}
In other words looking for code to save image/file on device from url.
Tried ffimageloading since it contain converter to byte[], but always get error:"Object reference not set to an instance of an object." for GetImageAsJpgAsync and GetImageAsPngAsync method. problem might be that image isn't fully loaded. but finish event and finish command never get called even trough image is fully loaded on screen and bound to cachedImage.
var cachedImage = new CachedImage()
{
Source = "https://something.jpg",
FinishCommand = new Command(async () => await TEST()),
};
cachedImage.Finish += CachedImage_Finish;
var image = await cachedImage.GetImageAsJpgAsync();