I am trying to get social authentication working for my mobile app (an Ionic app on Android). Django rest framework backend with rest_framework_jwt, social_django, and rest_social_auth.
On my Ionic app I was using satellizer.js, however, I can't use InAppBrowser so now I am trying to do the following with cordova-plugin-googleplus:
Step#1 (On client/app)
if (provider == 'google') {
// Use Google API Natively to get tokens and user info
window.plugins.googleplus.login(
{
// TODO Get the WebClient from App settings
'webClientId': '[*.myclientid]', // optional clientId of your Web application from Credentials settings of your project - On Android, this MUST be included to get an idToken. On iOS, it is not required.
'offline': true, // optional, but requires the webClientId - if set to true the plugin will also return a serverAuthCode, which can be used to grant offline access to a non-Google server
}) ................
Result: This gets me a valid response with both a idToken, serverAuthCode, and a userId.
Step#2
I am not sure what the next step is. Originally, I was going to try using Django rest_social_auth to do the following from my client/app:
POST /api/login/social/
with data (json)
provider=google&code=ASLKDJASLDKJASLD
Which was supposed to return a JWT token (from my understanding of the docs), however, it is not passing the JWTAuthMixin
as there is no value returned from a call to get_authorization_header(request).split()
in that Mixin. These means that nothing is returned to my client/app except a 400 error.
Am I supposed to be adding a header to my Ionic app POST when passing my idToken or serverAuthCode? Or am I on the wrong side of the tracks...
Are there any implementation recommendations for this auth flow?