I am porting Unity game to Universal Windows Platform. But during creating build in Visual Studio 2017.3, I got this error:
The command ""F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Unity\Tools\AssemblyConverter.exe" -platform=uap -lock="F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\project.lock.json" -bits=64 -configuration=Debug -removeDebuggableAttribute=False -path="." -path="..\Players\UAP\x64\Debug" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\Assembly-CSharp-firstpass.dll" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\Assembly-CSharp.dll" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\Assembly-UnityScript-firstpass.dll" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\Assembly-UnityScript.dll" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\UnityEngine.dll" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\UnityEngine.UI.dll" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\UnityEngine.Networking.dll" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\LightMixerScripts.dll"" exited with code 1. Police Sniffer Dog Chase F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\Police Sniffer Dog Chase.csproj 279
I remove all errors in Unity now. Everything is working fine in Unity but Visual Studio generate this error during compilation. Its happened with all games I try to compile with Visual Studio.