What is the difference between final Class and Class?
final class A {
}
class B {
}
What is the difference between final Class and Class?
final class A {
}
class B {
}
Classes marked with final
can not be overridden.
Why should one care at all whether class can or can't be overridden?
There are two things to consider:
final
prevents class to be subclassed—mission accomplished. You can also use final
to mark methods, properties, and even subscripts of non-final classes. This will have same effect, but for particular part of the class.final
also tells Swift compiler that method should be called directly (static dispatch) rather than looking up a function from a method table (dynamic dispatch). This reduces function call overhead and gives you extra performance. You can read more on this on Swift Developer Blog.Final is class modifier which prevents it from being inherited or being overridden. From apple documentation
You can prevent a method, property, or subscript from being overridden by marking it as final. Do this by writing the final modifier before the method, property, or subscript’s introducer keyword (such as final var, final func, final class func, and final subscript).
Any attempt to override a final method, property, or subscript in a subclass is reported as a compile-time error. Methods, properties, or subscripts that you add to a class in an extension can also be marked as final within the extension’s definition.
You can mark an entire class as final by writing the final modifier before the class keyword in its class definition (final class). Any attempt to subclass a final class is reported as a compile-time error.
Use final when you know that a declaration does not need to be overridden. The final keyword is a restriction on a class, method, or property that indicates that the declaration cannot be overridden. This allows the compiler to safely elide dynamic dispatch indirection.
Read more:
Besides final
declaration does not need to be overridden also has better performance than no use final
, because final
disable dynamic dispatch at runtime which save runtime overhead.
Hoping I can boil down the other answers into this SSCCE that helped me:
open class Open {} // Anyone can see, anything can subclass
public class Normal {} // Anyone can see, internal can subclass
internal class Internal {} // Internal can see, internal can subclass
public final class Final {} // Anyone can see, nothing can subclass
In your project/module:
class SubOpen: Open {} // OK
class SubNormal: Normal {} // OK
class SubInternal: Internal {} // OK
class SubFinal: Final {} // Error: Can't subclass
In some other project/module:
class SubOpen: Open {} // OK
class SubNormal: Normal {} // Error: Can't subclass
class SubInternal: Internal {} // Error: `Internal` type not found
class SubFinal: Final {} // Error: Can't subclass
Other answers are already given enough understanding about final keyword. I want to explain by some example.
Consider below example without final
Keyword.
class A {
public var name: String
var breed: String
init(name: String, breed: String) {
self.name = name
self.breed = breed
}
}
class B:A{
override init(name: String, breed: String) {
super.init(name: name, breed: breed)
}
}
In above code it allow to overwrite the varible of it's super class. While Class with final keyword don't allow it. Refer below example.
final class A {
public var name: String
var breed: String
init(name: String, breed: String) {
self.name = name
self.breed = breed
}
}
class B:A{
**//ERROR:inheritance from a final class 'A' class B**
override init(name: String, breed: String) {
super.init(name: name, breed: breed)
}
}
Above code will give error inheritance from a final class A class B