I'm making a game in Unity C# and need to extract voxel position (and ideally color) from my MagicaVoxel editor which saves it's files in the .vox format, and can export in a few other ones.
I'd think it's best to extract this information from the .vox files, but none of my text editing programs could decern it's encoding. Does anyone know how exactly I should go about getting this data?