I'm currently playing around with OpenGL using JOGL and PyOpenGL on my MacBook Pro.
But very quickly I came to the point where a lot of example codes crash, because the address of glDebugMessageControl
is not available. First I experienced the error using JOGL in Eclipse running this code.
But now i tried to invoke the same function with Python and I got the same error. So guess it is probably hardware related.
Why does OpenGL have no access to the "glDebugMessageController"?