I imported the 3D model that contains .obj .mtl and bunch of jpeg and pngs
trying to load the model with /images like this
But, I'm getting is only a black model like his
I wonder what I have missed as I followed the guidelines for using the two loaders.
here is my code.
//loader
var MTTLoader = new THREE.MTLLoader();
MTTLoader.setPath( '/assets/HotAirBalloonIridesium/' );
MTTLoader.load('Air_Balloon.mtl',(materials) => {
console.log(materials);
materials.preload()
var objLoader = new THREE.OBJLoader();
objLoader.load('/assets/HotAirBalloonIridesium/Air_Balloon.obj', (object) => {
console.log(materials)
objLoader.setMaterials(materials)
scene.add(object);
})
})
I wonder what i'm missing as my asset folder contains all the model files