std::lock is used to prevent deadlock, right? However in my testing, it still caused deadlock. Could you check my test code to see if I used it incorrectly?
std::mutex m1;
std::mutex m2;
void func1()
{
std::unique_lock<std::mutex> lock1(m1, std::defer_lock);
printf("func1 lock m1\n");
std::this_thread::sleep_for(std::chrono::seconds(2));
std::unique_lock<std::mutex> lock2(m2, std::defer_lock);
printf("func1 lock m2\n");
std::lock(m1, m2);
printf("func1 std lock\n");
}
void func2()
{
std::unique_lock<std::mutex> lock1(m2, std::defer_lock);
printf("func2 lock m2\n");
std::this_thread::sleep_for(std::chrono::seconds(2));
std::unique_lock<std::mutex> lock2(m1, std::defer_lock);
printf("func2 lock m1\n");
std::lock(m2, m1);
printf("func2 std lock\n");
}
int _tmain(int argc, _TCHAR* argv[])
{
std::thread th1(func1);
std::thread th2(func2);
th1.join();
th2.join();
return 0;
}
The output is : func1 lock m1 func2 lock m2 func2 lock m1 func1 lock m2 func2 std lock
Then console hung...