Is there a way to export the diffuse map of a procedural texture from blender?
And would it be seamless?
I would like to generate something like a tile material and then export it to a file for use in other 3D software.
Is there a way to export the diffuse map of a procedural texture from blender?
And would it be seamless?
I would like to generate something like a tile material and then export it to a file for use in other 3D software.
You can easily render an image of any procedural texture you setup in blender. This is simply a matter of placing the camera so that it is looking directly at a plane with the texture.
While you should be able to make tileable textures like this, there is no easy formula to do it, it will be a matter of adjusting the texture and camera position until the generated image aligns on the boundaries. This tutorial should give you some tips on how to achieve that.