sorry for possible duplicates, but I didn't understand the examples and codes snippets I found.
I have a class named "EncoderWrapper" which includes some functions. One of these functions is called "onAfterTouch" and is declared in the "EncoderWrapper.h" file.
void onAfterTouch(byte channel, byte pressure);
The functions will become a callback for another class function of a library I use
inline void setHandleAfterTouch(void (*fptr)(uint8_t channel, uint8_t pressure)) {
usb_midi_handleAfterTouch = fptr;
};
Note: I'm totally new to C++, so I want to say sorry if I'm doing some "no-gos" or mixing up some terms.
The question is: How can I pass my class function (member function?) to that "setHandleAfterTouch" function of the library?
This won't work:
void EncoderWrapper::attachMIDIEvents()
{
usbMIDI.setHandleAfterTouch(&EncoderWrapper::onAfterTouch);
}
... my IDE says
no matching function for call usb_midi_class:setHandleAfterTouch(void (EncoderWrapper::*)(byte, byte))
I've also tried
usbMIDI.setHandleAfterTouch((&this->onAfterTouch));
But this won't work ... and I don't get the approach on that.
Every Help is very appreciated ;-)