I was trying to create Moving circle using PIXIJs , which will move on mouse click event , its working but the problem is either it reaches x first or y position initially ,
the problem is it reaches the x or or y position which is closer to the circle , but i need to move the circle on same line towards the target (mouse clickd area)...
I did some calculations but that does not work ... any idea about moving circle to the straight line???
Here is my fiddle moving Circle
**
let xDestination = 100;
let yDestination = 100;
let app = new PIXI.Application(window.width,window.height);
document.body.appendChild(app.view);
let Graphics = new PIXI.Graphics();
Graphics.beginFill(0x00FFFF);
let rect = Graphics.drawCircle(20, 20, 20, 20);
let NewStage = new PIXI.Graphics();
NewStage.beginFill(0xFC7F5F);
let bodyy = NewStage.drawRect(0, 0, 500, 500);
bodyy.interactive = true;
rect.interactive = true;
app.stage.addChild(bodyy);
app.stage.addChild(rect);
let isMovingForward = true;
app.ticker.add(function(){
if(rect.pivot.x !== xDestination && rect.pivot.y !== yDestination){
if(rect.x > xDestination) {
rect.x -= 5;
} else {
rect.x += 5;
}
if(rect.y > yDestination) {
rect.y -= 5;
} else {
rect.y += 5;
}
}
})
bodyy.click = function(mouseData){
xDestination = Math.round(mouseData.data.global.x -20);
yDestination = Math.round(mouseData.data.global.y -20);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/4.5.1/pixi.min.js"></script>
**
Here is my JSfiddle