I am looking to build a tool that allows me to toggle on/off certain GEMheads in my patch based on MIDI pad input. Pressing one pad would turn on a render chain and pressing a different pad would activate a new render chain. Pressing the midi pad for any active render chain should disable the rendering.
I'm having quite some trouble building this into my current patches which look like this:
I grab the MIDI identity and use it to generate a one or a zero, however I'm not certain of the logic to keep the output as a 1 when pressing different MIDI pads and how to add the toggle functionality. As of now, only one can be active at any given time.
Any help is appreciated, thank you!