I am writing code to consume WinRT
API on Windows 10 using C++ WRL (i.e. without using either C++/CX or C++/CLI). I am using GetAppListEntriesAsync() from Package class to get names of UWP applications installed on a system. GetAppListEntriesAsync() calls a callback method asynchronously. I want to wait till all such asynchronous methods have finished. Unlike C++/CX
WRL
doesn't have any await
keyword to wait on asynchronous tasks.
Details
The following code is used to get the list.
ComPtr<ABI::Windows::Foundation::__FIAsyncOperation_1___FIVectorView_1_Windows__CApplicationModel__CCore__CAppListEntry_t> operation;
package3->GetAppListEntriesAsync(&operation);
package3 is pointer to type ABI::Windows::ApplicationModel::IPackage3
:-
ComPtr<ABI::Windows::ApplicationModel::IPackage3> package3;
I invoke the asynchronous operation as follows.
operation->put_Completed(cb.Get())
Where cb
holds reference to callback function that GetAppListEntriesAsync()
calls asynchronously. (see update2)
There are several such asynchronous operations which are invoked. I want to run a piece of code which should run only after all such asynchronous callbacks have completed. C++/CX
has await
keyword for doing a wait on asynchronous tasks.
How should I do the same using WRL C++
?
I tried using WaitForSingleObject() but it doesn't seem to work.
A very brute approach would be to keep checking status of every asynchronous operation in a while loop.
ComPtr<ABI::Windows::Foundation::IAsyncInfo> ai;
operation.As(&ai);
while (true)
{
ai->get_Status(&status);
if (status == Started)
{
continue;
}
else
{
break;
}
}
I am not sure if this is guaranteed to work, or whether if it will incur performance penalty. The COM apartment type for my code is APTTYPE_STA
(note sure if this piece of information is relevant to the question; I wanted to set is to RO_INIT_MULTITHREADED
but RoInitialize()
fails, however WRL code seems to be working fine).
UPDATE 2:
Here is how cb (callback) is implemented.
auto cb = wrl::Callback<ABI::Windows::Foundation::IAsyncOperationCompletedHandler<ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CApplicationModel__CCore__CAppListEntry_t *>>(
[](ABI::Windows::Foundation::__FIAsyncOperation_1___FIVectorView_1_Windows__CApplicationModel__CCore__CAppListEntry_t * ppp, AsyncStatus status) -> HRESULT
{
<do something in callback>;
SetEvent(threadCompleted.Get());
}
Trying to implement IAgileObject
.
To make my callback implement IAgileObject
I will have to use Implements<>
WRL template class. so callback would be something like auto cb = Callback<Implements<IAgileObject,...>>
but the problem is that IAsyncOperationCompletedHandler<ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CApplicationModel__CCore__CAppListEntry_t *>
doesn't derive from IInspectable
, hence using Implements on that :-
Callback<Implements<ABI::Windows::Foundation::IAsyncOperationCompletedHandler<ABI::Windows::Foundation::Collections::__FIVectorView_1_Windows__CApplicationModel__CCore__CAppListEntry_t *>,IAgileObject>>
gives the following error (Visual Studio 2017).
Error C2338 'I' has to derive from 'IWeakReference', 'IWeakReferenceSource' or 'IInspectable' AsyncTask c:\sw\tools\sdk\winsdk\win10\include\winrt\wrl\implements.h 413