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Is it possible to run the Unity3d Tests inside of Rider? Rider detects those tests but the result is "Inconclusive, Test not run".

The Unity3D plugin is installed.

Kevin Streicher
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1 Answers1

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Short answer is no because the assemblies have a dependency on Unity native code (not .NET) which makes tests depend on the whole engine (more at Unity support plugin for ReSharper bug).

There's even a more serious issue for ReSharper that fails on running pure NUnit tests

Bit-Man
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