If you're in the Assets.cxassets folder and hit the plus sign, you can among other things add a new "sprite atlas" and/or new folder.
when you create either a "sprite atlas" or folder from this menu they both look exactly the same. I was under the impression that an atlas folder had to have the suffix ".atlas" at the end of it?
I read that using a sprite atlas is generally better for a lot of repeated textures on screen. I created a "sprite atlas" inside Assets.cxassets when I started my project and have been putting all of my images into that folder.
The more I'm reading about it the more I think I did it incorrectly. I can't find a single thing online about having your "atlas" folder inside Assets.cxassets. and when I created the atlas folder like I mentioned above it didn't have the ".atlas" suffix, it just had a generic name of "sprites"
I'm also using all of these sprites with a tile set, is using an .atlas in a tile set common practice?
thanks for all advice.