I have this simple program:
#include <lua.hpp>
int main() {
lua_State * ls = lua_newstate(0, 0);
lua_close(ls);
return 0;
}
I put the Lua DLL in the right folder, linked the libraries, setup the include folder, and compiled. It compiled cleanly, but when I run the program, it shows me this. I'm using the latest version of LuaBinaries with Visual Studio 2017