I'm using GestureDetector.OnGestureListener
to invoke method when user moves finger across the screen in the specified direction.
My problem - just move slightly and the method is called, I would like the user to move his finger a little more on the screen.
public class SwipeListener extends GestureDetector.SimpleOnGestureListener {
public static final int MIN_SWIPE_DISTANCE = 40;
@Override
public boolean onDown(MotionEvent e) {
return true;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
float xDiff = e1.getX() - e2.getX();
float yDiff = e1.getY() - e2.getY();
return resolveSwipe(xDiff, yDiff);
}
private boolean resolveSwipe(float xDist, float yDist) {
float yDistAbs = Math.abs(yDist);
float xDistAbs = Math.abs(xDist);
SwipeDirection swipeDirection;
if (yDistAbs > xDistAbs) {
if (yDistAbs < MIN_SWIPE_DISTANCE) {return false;}
swipeDirection = (yDist > 0) ? SwipeDirection.DOWN: SwipeDirection.UP;
} else {
if (xDistAbs < MIN_SWIPE_DISTANCE) {return false;}
swipeDirection = (xDist > 0) ? SwipeDirection.RIGHT: SwipeDirection.LEFT;
}
onSwipeEvent(swipeDirection);
return true;
}
private void onSwipeEvent(SwipeDirection swipeDirection) {
if (swipeDirection == SwipeDirection.UP) {
return;
}
if (swipeDirection == SwipeDirection.DOWN) {
return;
}
if (swipeDirection == SwipeDirection.LEFT) {
finger1()
return;
}
if (swipeDirection == SwipeDirection.RIGHT) {
finger1();
return;
}
}
public enum SwipeDirection {
UP, DOWN, LEFT, RIGHT
}
Is it possible? What should I change or add here?